gothwalk: (Default)
( May. 24th, 2007 04:51 pm)

Originally published at Now Is A Long Time Too. You can comment here or there.

I dunno, nothing for weeks and then two posts in a single day. Here’s a set of German postcards from the early 20th Century, depicting Life in the Year 2000. It’s bizarre to see how much it’s like the 70s and 80s ideas I grew up with - it’s essentially the technology and dress codes of the time, with ideals like “people will be able to fly”, “the weather will not affect us as much”, and “different technologies will be combined”.

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gothwalk: (Default)
( Apr. 5th, 2007 09:35 am)

Originally published at Now Is A Long Time Too. You can comment here or there.

This is aimed mostly at Dubliners, but if you live anywhere that I might turn up, feel free to tell me about your local purveyors. I’m planning a series of collage-style projects, and I need stuff to go into them. I’m thinking of old postcards, newspaper clippings, doorknobs, hinges, toy soldiers, cogs, old hand tools, railway tickets and, well, similar junk. Does anyone know of “antique” shops, flea markets, car boot sales, or the like that sell this kind of stuff? Ideally, I’m thinking of rummage boxes marked “Any thing in this Box £1″, but that might not happen anymore.

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Originally published at Now Is A Long Time Too. You can comment here or there.

I found a truly excellent site today, run as a part of an architectural salvage company: Sequential Glass. They sell all kinds of steampunk-esque parts for art projects. I love mosaics and bitwork, and I may have to buy some of these pieces for just that purpose.

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gothwalk: (Default)
( Jan. 1st, 2007 02:56 pm)

Originally published at Now Is A Long Time Too. You can comment here or there.

I’d like to take a moment to point out that the Sordid City Blues comic, now back on the air after some time off, is really rather excellent. Go read it.

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gothwalk: (Default)
( Aug. 18th, 2006 03:12 pm)

Originally published at Now Is A Long Time Too. You can comment here or there.

Some design/imagery stuff that I want to put here before I close the tabs….

waterhalo
happy mundane
design*sponge
notcot.org
MoCo Loco

gothwalk: (Default)
( May. 28th, 2006 07:04 pm)

Originally published at Now Is A Long Time Too. You can comment here or there.

New House of Worms is up and live.

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gothwalk: (Default)
( May. 21st, 2006 05:58 pm)

Originally published at Now Is A Long Time Too. You can comment here or there.

“In my opinion and experience, not fiddling with your consciousness is like owning a bike but only riding it on the pavement.”

– Warren Ellis.

I like that a lot.

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Originally published at Now Is A Long Time Too. You can comment here or there.

Preeeesenting: House of Worms, Page 3.

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Originally published at Now Is A Long Time Too. You can comment here or there.

I’m not promising that I’ll continue House of Worms indefinitely. Most webcomics are indefinite, like old-style gaming campaigns, and I’d like to experiment with a definite storyline (most of it is already in mind). The screencap-posterise technique is easy enough that I might want to reuse it for other stories, though. I have a few more things I’d like to do, too - I’m not well up on current web comic where-it’s-at-ness, so these may be done already.

First and foremost, no sad girls in snow. Megatokyo, back when I read it, was a reasonably good comic, except that the consistently apologetic artist/writer, Piro, would occasionally have a dead brain day, and be able to produce nothing but a pretty manga chick in a late Victorian frock, looking up at the point of view with a sad expression. No background, hence snow. This is probably my impression, rather than what actually happened, but I am resolved: if I can’t post a comic, I won’t be posting a filler.

Second: No regular schedule. In these days of feeds, the comics will come to the people, the people don’t have to go look for the comics.

Third: No breaking the fourth wall. I had to have this idiom explained to me a few years ago, and I do consider it something to avoid if at all possible. The characters in HoW will not address you, advertise real-world stuff, or comment on the writer. Nor will they comment on the oddities of their reality (except when plausible, as with the Forsaken commenting on how odd it is being dead).

Fourth: No thought bubbles. They have their place, but I don’t like them - I dislike showing a character’s thoughts even in prose, unless it’s first person. Probably my background in gamesmastering coming through.

Fifth: No commentary. No “Later…” or “In Orgrimmar…” in a little box at the top left. Those things drive me spare; if you can’t show it in the art or the speech, don’t tell me, it’s clearly not important.

I think that’s it…

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gothwalk: (Default)
( May. 16th, 2006 01:32 pm)

Originally published at Now Is A Long Time Too. You can comment here or there.

I’m a bit puzzled by the fact that House of Worms, as seen on a CRT monitor, is considerably darker and harder to read than on my own flat-screen. I’ve brightened both pages, and increased the contrast (about 30 seconds work during lunch), but I’m going to have to wait until I get home to see how that looks on the flat screen. Anyway, anyone who was having trouble distinguishing characters from backgrounds, my apologies - wander along to dukestreet.org and try it again. I think the fonts should be a little more readable with higher contrast as well, although Chalcedony may be a little difficult to understand still. That’s ok, Wormson doesn’t understand her either.

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Originally published at Now Is A Long Time Too. You can comment here or there.

Here’s the second page of my World of Warcraft comic, House of Worms:

Naturally, advertising this far and wide for me will result in more comics.

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gothwalk: (Default)
( May. 14th, 2006 05:19 pm)

Originally published at Now Is A Long Time Too. You can comment here or there.

I am pleased to present the first page of House of Worms:

(Click through for a bigger version!)

(And I’ve no idea if there will be more - it’s rather time-consuming to produce.)

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gothwalk: (Default)
( Apr. 23rd, 2006 10:46 pm)

Originally published at Now Is A Long Time Too. You can comment here or there.

Speaking of George R R Martin, here’s a rather fine image of Jon Snow.

And here’s a fantastic Sky Castle by Kuang Hong. I’ve been following his work on Deviantart for some time now, and was really pleased to see him featured in ImagineFX recently.

ImagineFX is a pretty good magazine, actually, except for their habit of using a DVD instead of a CD for the cover disk - I haven’t a DVD drive in either my home or work machines.

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gothwalk: (Default)
( Jul. 2nd, 2005 03:49 pm)
Two artworks I'd like to draw your attention to you, while you're all thinking about my previous questions.

.queen.of.the.eternity by noah-kh - a very Planescape-ish image.

Cap Negre by sanchezfrance - my new desktop.
.

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