This summer, I will have been playing RPGs, in some form or another, for twenty years. In that time, I've run games all the time. I've played a few one shots, and a sum total, I think, of five campaigns, none of which really got to finish up. I would like someone else to run a game, but because I'm a picky bugger, there are a few things I would like to set out.

I'd like it to be either extra-crunchy with extra crunch, or pretty light on the numbers. The in-between stuff bugs me. For extra awkward, even if you're going with the numbers-light option, I want the numbers to make a difference. For anyone who's trying to estimate where this falls, I've played games with [livejournal.com profile] dualpurpose and [livejournal.com profile] eng_monkey, and both of them did the numbers-light option to perfection.

I would like the other players to be reliable people who can focus. That is to say, if a game is arranged, I'd like them to be there, and to actually play when they're there. Life's too short for games that don't happen.

I don't want to be railroaded. In fact, I abhor railroading, and although I'm a well-behaved player with regard to picking up plot points and so on, I like having the feeling that I could go haring off across the planes of existence in order to build the Platonic Bicycle.

After that, I'm not picky. I have a preference for home-grown settings over pre-written ones, and I'd prefer to play with rules I know (2nd Ed AD&D, D&D 3.x, Fate 2.0) or ones I think I'd like (Burning Wheel, SOTC, Monte Cook's World of Darkness).

So. Anyone got anything? I currently have Tuesdays, Wednesdays, Thursdays, and alternate Mondays available. I'll travel, or you can come here to run a game.
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