gothwalk: (holbord)
gothwalk ([personal profile] gothwalk) wrote2008-06-10 12:48 pm
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20 Years In Gaming

Sometime this month - the exact date escapes me, and defies my historical research capabilities - the 20th anniversary of my picking up a gaming book will happen. It was the summer of 1988, and during the Strawberry Fair in Enniscorthy, I acquired a copy of a book called Fighting Fantasy: The Riddling Reaver, which was an expansion of the Fighting Fantasy game, based very closely on the choose-your-own adventure style solo games. It's gone from there.

To celebrate the anniversary of this, I'm going to be doing some interesting stuff in my campaign world. I invite you - anyone who's reading this - to have some influence on it. I'll be presenting a number of options for you, and you can take up any you want. The first and simplest ones will be a series of LJ polls, with the option to comment. For this, I'll be shamelessly ripping off [livejournal.com profile] mytholder's methods in his Now We Are Here game.

At a step up from that, I'll talk you through describing a character in the world, and some of the decisions that character can make as the events unfold - sort of a play-by-email/comment-lite.

For people who're interested, I'll be offering a slightly more intensive play-by-email game, playing through a number of events.

Interaction between your character and the world will also be available by IM, should you have some ideas you want to follow up on.

For those latter two forms, if you had a character in Threshold of Ages or The Big Easy, please drop me a line letting me know roughly what your character would now be up to - or you can come up with a new one, I don't mind. If you played in Kingfisher's Way, and your character was one that might be around 4600 years later (and we haven't already discussed this), fire me a similar mail.

The idea of all of these is to let all of you have some input to my campaign world. There are no obligations for you; I'll extrapolate as I need to.

And finally, this will of course impact on some or all of my present and future tabletop games, and if things go the way I expect them to, there will probably be some one-off tabletop events.

The first LJ poll will appear either later today or tomorrow, and we'll go from there. If you've an idea for a character for any of this you want to talk about now, or if you have any questions, fire them into comments here.

[identity profile] niallm.livejournal.com 2008-06-10 01:50 pm (UTC)(link)
This is amazingly cool - count me in.

(Also got my 4th edition box set delivered today... go retail therapy.)

Mal is the kind of archmage who'd be into keeping a backup copy of sufficient fidelity to be activatable 4600 years later....
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[identity profile] niallm.livejournal.com 2008-06-10 10:08 pm (UTC)(link)
Is Grace still graceful after ~5000 years? Learned a language a year? Told a story a day?

[identity profile] loupblanc.livejournal.com 2008-06-10 02:23 pm (UTC)(link)
I'm game ... erm, except I haven't role-played for over 2 years* and I've not heard of the games you mention above. My XP, as I think I've mentioned to you is with Con X, Riddle of Steel, Fading Suns and one small evening of D&D

So I might need time to work out character things

* Actually the D&D session was about 6 months ago but I can't say it blew me away quite so much...

[identity profile] syleth.livejournal.com 2008-06-10 02:51 pm (UTC)(link)
Is it really truly suitable for the non-gamers amongst us?
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[identity profile] gothwalk.livejournal.com 2008-06-10 06:58 pm (UTC)(link)
Depends, because it might suck you in. :) However, the basic participation level is "watch the story unfold, tick boxes to make it go the way you like", and the whole thing is designed so that you can drop out at any point, silently or not, and drop back in equally silently or not later, without causing anyone any hassle.

[identity profile] goblin-ballista.livejournal.com 2008-06-10 02:52 pm (UTC)(link)
Well at a guess I would say that Torvald is currently either dead or acting as a slave to the Demon we all borrowed horrendous amounts of money off or both.

Redfern should be back in the city in a mid level position making life hell for as many people as possible in as petty a manner as possible like the spineless legal weasel he is.
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[identity profile] gothwalk.livejournal.com 2008-06-10 07:01 pm (UTC)(link)
Ping me at gothwalk@gmail.com to discuss a few possibilities, if you'd be so kind?

[identity profile] aidian.livejournal.com 2008-06-10 05:23 pm (UTC)(link)
congratulations on the 20 years, that's great. :) Nice to find something to stick to purely for the joy, isn't it?

I think I must've started sometime around... 1993, give or take, with Forgotten Realms and Planescape, planting me in the 15 year range. Catching up!

Regarding 4E: Everyone is going to buy the DMG anyways for completeness, I'm sure, but so far I actually have found it to be fairly useless in my admittedly brief perusals so far. It's gone from "book of charts" to "book of gaming advice" - from what I read, admittedly there is some very good advice if you're generally new to gaming (or a crappy DM?), but I don't know that it's going to tell most folks I know anything particularly new. The PHB really seems to be where the bulk of material is at.
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[identity profile] gothwalk.livejournal.com 2008-06-10 07:04 pm (UTC)(link)
I'm often happier with "Book of Gaming Advice" than Chartapalooza, and I usually pick up SOMEthing good from them anyway. I quite liked the DMG II for 3.5, though.

[identity profile] aidian.livejournal.com 2008-06-11 09:11 pm (UTC)(link)
Yes, that's very true, a big list of charts can be a bit mind-melting. :) *eyeballs the old 2nd edition books on his shelf*

The new DMG certainly isn't a bad book, don't misread(har har) me there, and it does have some core material in it to boot, as I've been reading on. Actually it's a really, really nice change from the older books, because folks new to roleplaying can get some excellent advice. I particularly liked the points about letting the whole gaming experience play out, including social tips like accounting for people wanting to chat and interact outside of the actual game environment before and after play. Way cool. Stuff that the players I know had to sort of figure out from scratch.

Also, I'm pretty tickled to participate in your LJ game a little. This could be extremely fun, and I'm *starved* for gaming - I still don't know anybody here in town. :)

[identity profile] sares2000.livejournal.com 2008-06-10 07:06 pm (UTC)(link)
I remember The Riddling Reaver. God damn those were not good books, in some ways, but they were nevertheless fun.

I like the LJ idea.

[identity profile] caturah.livejournal.com 2008-06-11 09:10 pm (UTC)(link)
Congrats! Well done, really. I've always loved your storytelling.

Alas, I don't think I'll be online often enough to participate, more's the pity.

[identity profile] wyvernfriend.livejournal.com 2008-06-13 02:58 pm (UTC)(link)
Sounds interesting.

[identity profile] radegund.livejournal.com 2008-06-16 02:33 pm (UTC)(link)
Oh! Oh! Gaming that I can do without having to chloroform my children! I keess you!

Sula, before she died, wrote a huge and rambling book, part memoir, part religious tract, part - the later part, written when her grip on the here and now was weakening - anarchist polemic (she got more radical as she got older). This book was found after her death and achieved a certain niche notoriety, particularly among followers of [Argh Brain Like Sieve, God of the Poor, Mendaka, isn't it?]. 4600 years later, some people have heard of the Book of Sulfarah, but almost nobody has read it, bar specialist scholars (and perhaps a cadre of Lollard-like anti-monarchists?).

Meanwhile, Sula never mentioned to her companions in Kingfisher's Way that she'd had a baby a few years before she joined them. She'd left him in the care of the woman she was lodging with, who had enough children herself that one more didn't make an enormous difference. Sula's son never met his mother again, but he grew up and had a daughter. And she had children, and they had children, and (you see where this is going, right?).

So now, in your posited present, we have someone who is a blood-descendant of Sula, who probably doesn't know it, who may have some peculiar traits, some unexplained talents, or maybe just some vivid recurring dreams. And some rather ... fringe political convictions.

Maybe. I've no idea if this chimes at all with what you have in mind. I'm flexible :-)