gothwalk: (Default)
([personal profile] gothwalk Jul. 9th, 2002 12:18 pm)
I'm having a little trouble with a conversation in NWN's toolset. I'm trying to have it go in different directions depending on whether the PC has spoken to the NPC before, and on things agreed to in that first exchange and variables don't seem to be getting set, or something. Anyone know of a way to check whether a local variable has been set from within the game?
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