Slightly early lunch today, since it's a natural break in the work, a gap between the HTML stage and the Cold Fusion Stage. We have a new guy in, who's to be another CF developer, so hopefully that'll ease things up a little. I've also clamped on a spare chair that was wandering around - it's big, padded, and kind of warm feeling, as well as having what seems to be a comfortable shape for my back. Other people have tried it and given it up, but I like it so far. I got my full seven hours sleep last night too, and will go to the gym this evening instead. I suspect it's going to be crowded, but that'll be OK.
I solved the NWN problem without finding a way to display local variables in the game. The fault was that in a conversation, the last branch has to occur first, whereas I had them in order. It's all working now, and I've built one quest - a very simple one - from the ground up, except for map points and journal entries, which I'll go back and add later. The script wizards don't seem to deal well with multiple actions taken, so I suspect I'll have to learn some of the actual code to take care of that. Barring unforeseen events - of which there are always a few - I'll spend a good bit of Saturday or Sunday working on it.
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