Gamer type people: How would you feel about playing in a one-shot game or mini-campaign in which you know in advance that everyone is going to get killed? I'm thinking of this specifically in the context of a prelude to a longer game centering on an investigation of the deaths of the first set of characters.

From: [identity profile] goblin-ballista.livejournal.com


In Theory i wouldn't mind at all - the fun would be trying to arrange for yourself to die in as cool a manner as possible :)

From: [identity profile] tewok.livejournal.com


I don't think I'd mind, as long as I knew in advance. Preferably even before generating the character (or being handed the sheet if pre-genned.)

From: [identity profile] meehaneo.livejournal.com


That would be fun! If I know the character was going to pop his clogs, I would certainly be open to more risk-taking, and possible more intense role-playing. Knowing there would be no (immediate) consequences would be interesting. Does this also open up the possibility of RPG-Karma? Eg if I back-stabbed someone in the mini-game, and then took part in the longer game would the other player try and get his/her own back?

From: [identity profile] sares2000.livejournal.com


I'm mostly avoiding RPG'ing these days but I approve of character death. It's a cromulent enough idea.

Wandering slightly off topic...

I enjoyed very much a MERP game in which my third character finished off my (unconscious, badly wounded) second character. The third character (Bors) was the NPC brother of my first PC, who was a fugitive being hunted down by my second PC. The beauty of it was that when I started playing Bors as a PC he had already become part of the story. The other players expected his to be a violent bastard and that's what I gave them.

Character death is good.

From: [identity profile] crimmycat.livejournal.com


I'd be fine with it, as long as I knew in advance - as in, before character generation. After all, this way I won't end up spending hours on background or trying to support the needs of the party.

Heck, I'd be putting even less worry into it than into the first three characters prepped for "Return to the Temple of Elemental Evil!" (In which, by the stack, you see how many times I expect to die before we call it off. Someday I'll finish that module!

From: [identity profile] willow-aileen.livejournal.com


I think that would be very nice for busy people. I wanted to game in college, but I had the time only once every few months. Not conducive to campaigns, but perfect for one-night gaming sessions.
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