Is there something counterintuitive about the principle in RPGs of race and class? I've been dealing with a number of newcomers to RPGs recently, and no matter how carefully I explain that you choose a race and a class, I get people wanting to play one or other, a gnome or a wizard, an elf or a rogue, and so on. These people are smart, and get the concept of roleplaying, and so on - it's just this one bit that seems to defy understanding.

From: [identity profile] loupblanc.livejournal.com


Maybe if you replace "Class" by "job" or "activity" or something like that. To me "Class" means "noble" or "peasant" or "gentry" ...
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